Unfortunate that this is only as far as a proof of concept/demo, but using some sort of game engine this seems like it could be lots of fun! If I can translate it, I should be able to understand it better too! Both for story and Dev wise/the effort you put into it.
Despite having to use a program to translate the game, I found it pretty enjoyable despite it's very short length! I can see potential in this project as well as using the unused sprites for the status effects.
Derp sorry referring to Dexy, I'm sure I could easily find a translation program to use, but I'd rather have one that is guaranteed to work (course I don't mean the translation being exact in terms of work)
For you though could be interesting to come back to every now and then or use it with a different game engine even! I do find RPGMaker to be a bit clucky at times.
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this was extremely fun! thank you for making this!
Unfortunate that this is only as far as a proof of concept/demo, but using some sort of game engine this seems like it could be lots of fun! If I can translate it, I should be able to understand it better too! Both for story and Dev wise/the effort you put into it.
Despite having to use a program to translate the game, I found it pretty enjoyable despite it's very short length! I can see potential in this project as well as using the unused sprites for the status effects.
thanks!
May I ask what program you used/how to use it with this app? I'm curious to the text and conversations.
I am using RPG Maker MV
Derp sorry referring to Dexy, I'm sure I could easily find a translation program to use, but I'd rather have one that is guaranteed to work (course I don't mean the translation being exact in terms of work)
For you though could be interesting to come back to every now and then or use it with a different game engine even! I do find RPGMaker to be a bit clucky at times.
thanks for this was a fun short game liked the bats design
thanks!